Shear Folly and Pike/By Wheel or Bloody Spear.
How these rules came to be?
Like many I enjoy playing a wide variety of games, I wanted some thing nice and simple.
I wanted something I could follow and know inside out, but above all, it had to be cheap, quick and fun. The rigger of period, movements, is it real to life? and all that does not bother me.
Also it needed to be cheap as chips, be away in a heart beat until the kids can show interest and it had to be playable solo, as the lack of like minded individuals are sparse.
I needed something that was fictional but to a period, something I could have fun with, over the rare time I get for a coffee and biscuit.
I had a little look around and no matter how you go about things, in game writing your not really going to re-create the wheel, so to speak.
At the moment there are plenty of different ways to create a game, some of my home brewed rules will contain concepts readily available from other games. I've taken a little from here, little from there until it suited what I wanted. I followed two rules KISS (keep it simple stupid), and "if it ain't broke, don't fix it!".
About wargaming on a budget.
Many articles about this subject exist, however, to be quite honest they are garbage, I'm going to help you out here, if your circumstances are similar.
My budget is £0.
So my game costs £0.
A paper army costs £0.( as this is a necessity for the kids)
Dice I had from back in the day £0.
•For the paper army, I found through DBA's Fanaticus site
http://www.fanaticus.org/DBA/
http://web.stanford.edu/~reuber/games/dok/
•And this one is great(also black and white copies)
http://www.juniorgeneral.org/load.php?Period=1#Ancients
•This guy does some amazing work
http://petesweb.zxq.net/ageofmusket/tricorn1690/armylist.htm
•When the kids are old enough and /or I have money I will be ordering from these guys
http://www.irregularminiatures.co.uk
•This is also a resource I found useful
http://www.freewargamesrules.co.uk